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	<title>Comments on: UI Guidelines for mobile and tablet web app design</title>
	<atom:link href="http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/feed" rel="self" type="application/rss+xml" />
	<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design</link>
	<description>Techniques and best practices for delivering the best experience for each mobile device using HTML5</description>
	<lastBuildDate>Fri, 10 May 2013 15:58:03 +0000</lastBuildDate>
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		<title>By: alek</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-23242</link>
		<dc:creator>alek</dc:creator>
		<pubDate>Sat, 19 Jan 2013 00:00:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-23242</guid>
		<description><![CDATA[for mobile web, use these native app guidelines as an indication of what not to include in your design.  don&#039;t dress your web app up like it is a native app.  it will just irritate your users.  instead follow a convention that does not look or feel like any OS.]]></description>
		<content:encoded><![CDATA[<p>for mobile web, use these native app guidelines as an indication of what not to include in your design.  don&#8217;t dress your web app up like it is a native app.  it will just irritate your users.  instead follow a convention that does not look or feel like any OS.</p>
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	<item>
		<title>By: Sachin Malhotra</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-6139</link>
		<dc:creator>Sachin Malhotra</dc:creator>
		<pubDate>Tue, 28 Feb 2012 15:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-6139</guid>
		<description><![CDATA[Hi, for mobile web apps, I have combinations of different screen resolutions with different densities I want to fix the image size for buttons for those combinations. Can anyone help?]]></description>
		<content:encoded><![CDATA[<p>Hi, for mobile web apps, I have combinations of different screen resolutions with different densities I want to fix the image size for buttons for those combinations. Can anyone help?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Plumb</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-4930</link>
		<dc:creator>Michael Plumb</dc:creator>
		<pubDate>Fri, 02 Dec 2011 22:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-4930</guid>
		<description><![CDATA[This is a great resource!  Thank you.  At the end of your list, you ask for readers to let you know, via the comments, of any other resources.  I don&#039;t have those, but I did want to let you know that BlackBerry must have taken down the Guidelines 4.x and 5.x, as I received a 404 error when I tried both the web link and the PDF link.  I think the info now resides in the 6.0 version of the document, which you already have identified in the preceding item in your list.  
Thank you again!  This is a GREAT resource.]]></description>
		<content:encoded><![CDATA[<p>This is a great resource!  Thank you.  At the end of your list, you ask for readers to let you know, via the comments, of any other resources.  I don&#8217;t have those, but I did want to let you know that BlackBerry must have taken down the Guidelines 4.x and 5.x, as I received a 404 error when I tried both the web link and the PDF link.  I think the info now resides in the 6.0 version of the document, which you already have identified in the preceding item in your list.<br />
Thank you again!  This is a GREAT resource.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-2328</link>
		<dc:creator>David</dc:creator>
		<pubDate>Mon, 07 Mar 2011 11:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-2328</guid>
		<description><![CDATA[Intel MeeGo 1.2 Tablet UI / UX Guidelines 

http://appdeveloper.intel.com/sites/files/MeeGo_Touch_UI_V1.2_ExoPC_0.pdf]]></description>
		<content:encoded><![CDATA[<p>Intel MeeGo 1.2 Tablet UI / UX Guidelines </p>
<p><a href="http://appdeveloper.intel.com/sites/files/MeeGo_Touch_UI_V1.2_ExoPC_0.pdf" rel="nofollow">http://appdeveloper.intel.com/sites/files/MeeGo_Touch_UI_V1.2_ExoPC_0.pdf</a></p>
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	</item>
	<item>
		<title>By: Quora</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-2178</link>
		<dc:creator>Quora</dc:creator>
		<pubDate>Thu, 20 Jan 2011 13:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-2178</guid>
		<description><![CDATA[&lt;strong&gt;What should a UX style guide contain?...&lt;/strong&gt;

I believe that you are confusing the concepts of User Experience with User Interface. UX has a wider concept and &quot;style&quot; may not be the central issue. An UX guide is more related to best practices in designing experiences or interactions - such as us...]]></description>
		<content:encoded><![CDATA[<p><strong>What should a UX style guide contain?&#8230;</strong></p>
<p>I believe that you are confusing the concepts of User Experience with User Interface. UX has a wider concept and &#8220;style&#8221; may not be the central issue. An UX guide is more related to best practices in designing experiences or interactions &#8211; such as us&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ash Singh</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-2175</link>
		<dc:creator>Ash Singh</dc:creator>
		<pubDate>Thu, 20 Jan 2011 09:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-2175</guid>
		<description><![CDATA[Brilliant work:) but just wondering, as most of the platform support Java, so if i would like to implement some application which can be used on all the mobile devices(supported device), so what UI standard should i follow? can you please put some light on it or let me know some links or guidlines.

Thanks]]></description>
		<content:encoded><![CDATA[<p>Brilliant work:) but just wondering, as most of the platform support Java, so if i would like to implement some application which can be used on all the mobile devices(supported device), so what UI standard should i follow? can you please put some light on it or let me know some links or guidlines.</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: terri</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-2119</link>
		<dc:creator>terri</dc:creator>
		<pubDate>Wed, 12 Jan 2011 21:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-2119</guid>
		<description><![CDATA[What is a better user experience for a mobile phone game?  
A. Hit the game play button,see a &#039;how to play&#039; screen with a &#039;no don&#039;t show again&#039; button before being allowed to play the game.

B. Have a &#039;help/how to play&#039; button on the main menu. But do not present this information unless a user actually clicks to read the how to play info.
thanks in advance.]]></description>
		<content:encoded><![CDATA[<p>What is a better user experience for a mobile phone game?<br />
A. Hit the game play button,see a &#8216;how to play&#8217; screen with a &#8216;no don&#8217;t show again&#8217; button before being allowed to play the game.</p>
<p>B. Have a &#8216;help/how to play&#8217; button on the main menu. But do not present this information unless a user actually clicks to read the how to play info.<br />
thanks in advance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Is there a good tutorial website for building a webpage that works with the new, small devices? - Quora</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-2043</link>
		<dc:creator>Is there a good tutorial website for building a webpage that works with the new, small devices? - Quora</dc:creator>
		<pubDate>Tue, 04 Jan 2011 01:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-2043</guid>
		<description><![CDATA[[...] might be not bad: UI Guidelines for mobile and tablet web app design &#124; Mobile Web Programming - http://www.mobilexweb.com/blog/u...Options &#8226; Insert a dynamic date hereCannot add comment at this time.Add AnswerRelated [...]]]></description>
		<content:encoded><![CDATA[<p>[...] might be not bad: UI Guidelines for mobile and tablet web app design | Mobile Web Programming &#8211; <a href="http://www.mobilexweb.com/blog/u" rel="nofollow">http://www.mobilexweb.com/blog/u</a>&#8230;Options &bull; Insert a dynamic date hereCannot add comment at this time.Add AnswerRelated [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: User Experience: What are the best resources for UX on mobile/handhelds? - Quora</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-1894</link>
		<dc:creator>User Experience: What are the best resources for UX on mobile/handhelds? - Quora</dc:creator>
		<pubDate>Tue, 28 Dec 2010 14:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-1894</guid>
		<description><![CDATA[[...] at this time.1 AnswerMurat Mutlu, Senior Creative, Mobile Innovation an... &#160;&#160;Try thesehttp://www.mobilexweb.com/blog/u...http://www.slideshare.net/fling/...http://www.smashingmagazine.com/...Options &#8226; Insert a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] at this time.1 AnswerMurat Mutlu, Senior Creative, Mobile Innovation an&#8230; &nbsp;&nbsp;Try thesehttp://www.mobilexweb.com/blog/u&#8230;<a href="http://www.slideshare.net/fling/" rel="nofollow">http://www.slideshare.net/fling/</a>&#8230;<a href="http://www.smashingmagazine.com/" rel="nofollow">http://www.smashingmagazine.com/</a>&#8230;Options &bull; Insert a [...]</p>
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	</item>
	<item>
		<title>By: firt</title>
		<link>http://www.mobilexweb.com/blog/ui-guidelines-mobile-tablet-design/comment-page-1#comment-1891</link>
		<dc:creator>firt</dc:creator>
		<pubDate>Mon, 27 Dec 2010 23:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilexweb.com/?p=30#comment-1891</guid>
		<description><![CDATA[James, you are right. Many of these guidelines are for native apps and there is no official guidelines for many platforms. 

However, these are just UI guidelines. Even most native applications don&#039;t implement them. They are just an idea of what the user should expect from UI interaction on each device. And that is helpful also for webapps/web UI design. 

For example, I&#039;m seeing a lot of webapps for Android implementing the top-left back button (like in iOS) without capturing the Android Back button at least to provide the same functionality. The UI designer must know these diferences between devices and what users should expect. Ok, you can not capture back button from Android Browser, but you can emulate it using hashs in the URL ;) Most UI patterns are being emulated by UI frameworks, like Sencha or jQuery Mobile on compatible devices.

Thanks!]]></description>
		<content:encoded><![CDATA[<p>James, you are right. Many of these guidelines are for native apps and there is no official guidelines for many platforms. </p>
<p>However, these are just UI guidelines. Even most native applications don&#8217;t implement them. They are just an idea of what the user should expect from UI interaction on each device. And that is helpful also for webapps/web UI design. </p>
<p>For example, I&#8217;m seeing a lot of webapps for Android implementing the top-left back button (like in iOS) without capturing the Android Back button at least to provide the same functionality. The UI designer must know these diferences between devices and what users should expect. Ok, you can not capture back button from Android Browser, but you can emulate it using hashs in the URL ;) Most UI patterns are being emulated by UI frameworks, like Sencha or jQuery Mobile on compatible devices.</p>
<p>Thanks!</p>
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